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Warhammer Survivors Weapon Evolution Recipes

A release-era weapon evolution chart for both Warhammer settings, with passive requirements, level exceptions, chest notes, and source conflicts.

11/12/2026 Last updated: 11/12/2026 7 min read
A fighter attacks a crowd with a bright projectile
Still frame from a developer Steam announcement (source, 2026-04-09). Version unknown; this image does not establish an evolution recipe.

The release-era charts pair most weapons with a passive to produce an evolved weapon. The table below follows Wikily’s release-version chart, which dates its values to November 10, 2026. PowerUpGaming’s launch-week list agrees on many pairings, but the sources differ on some names and on what they count as an evolution. Treat this as a sourced community reference, not an official Auroch recipe list; the game build has not been independently tested.

Warhammer 40,000

Base weapon Required passive Evolved result Base weapon after
Chainsword (level 8) Tape Measure Eviscerator Chainsword Replaced
Lasgun (level 8) Gauntlet Meltagun Replaced
Boltgun (level 8) Dice Cube Heavy Bolter Replaced
Shield of Faith (level 8) Bugman’s Tankard Emperor’s Wrath Replaced
Flamer (level 8) Glue Heavy Flamer Replaced
Combat Shotgun (level 8) Magnet Executioner Shotgun Replaced
Whirlwind Battery (level 8) Liquid Green Stuff Orbital Bombardment Replaced
Frag Grenade (level 8) Bandolier Ripper Pistol Kept
Mechanical Bite (level 8) Sabaton Remote Detonation Replaced
Power Klaw (level 8) Da Lucky Stikk (level 9) Bale Eye Kept
Ardent Blade (level 8) Tactical Rock (level 9) Weapon of the Matriarch Replaced
Power Fist (level 8) Codex Astartes (level 6) Gauntlets of Ultramar Replaced
Storm Bolter (level 8) Lightning Bolt Assault Cannon Replaced
Battle Cannon (level 8) Figure Case Side Sponsons Kept
Spear of the Faithful (level 8) Chaos Sigil Thorn of the White Rose Replaced
Crozius Arcanum (level 8) Lightning Bolt Benediction of Fury Replaced
Smite (level 8) Ardcoat Fury of the Ancients Replaced
Archeotech (when taken) — Reliquary Kept
Fidelis (level 6) Golden Demon Purgator Mirabilis Kept
Storm Eagle Rocket (level 8) White Dwarf Deathstrike Missile Replaced
Nuln Oil (level 8) Hourglass Mordant Earth Replaced
D6 Dice (level 8) Scatter Die Sustained Fire Dice Replaced

Warhammer Age of Sigmar

Base weapon Required passive Evolved result Base weapon after
Tempest Axes (level 8) Sabaton Whirlwind Axes Replaced
Brace of Pistols (level 8) Bandolier Duelling Pistols Replaced
Nebulous Sea-Fog (level 8; also called Lorai Fog in older guides) Bugman’s Tankard Aquatic Illusions Replaced
Boltstorm Pistol (level 8) Dice Cube Typhoon Crossbow Replaced
Grandblade (level 8) Tape Measure Celestial Greatsword Replaced
Cyclone Sword (level 8) Magnet Voice of the God-King Kept
Flintlock Pistols (level 8) Ardcoat Aqshian Firestakes in Wikily; Anti-Wizard Flintlock in PowerUpGaming Replaced
Fyrestorm Greataxe (level 8) Kragg Blackhammer’s Master Rune Zangrom-Thaz Replaced
Stormcharged Warhammer (level 8) Tactical Rock (level 9) Uskavar the Sunderer Kept
Uskavar the Sunderer (level 5) Null Pendant (level 5) Ghal Maraz Kept
Brazier Staff (level 8) Liquid Green Stuff Master of Runes Replaced
Twin-Tailed Cat (level 8) Golden Demon Enchanted Glove Replaced
Blade of the High Heavens (level 8) Figure Case Thengavar Kept
Poisoned Throwing Knives (level 8) Gauntlet Bladed Vortex Replaced
Rope & Grapnel (level 8) White Dwarf Ghost of Rhea Kept
Mystical Ward (level 8) Glue Warding Lantern Replaced
Exotic Weaponry (when taken) — Artefacts of Power Kept
Nuln Oil (level 8) Hourglass Mordant Earth Replaced
D6 Dice (level 8) Scatter Die Sustained Fire Dice Replaced

The Nuln Oil and D6 Dice rows appear in both settings’ charts. The chart also lists two special transformations, Archeotech to Reliquary and Exotic Weaponry to Artefacts of Power, without passive requirements.

How to get an evolution

The release-era Wikily chart says to get the base weapon to its listed level, hold the paired passive, then open a treasure chest whose prize list includes an evolution. A passive counts at any level unless a level is shown in the table, and the passive is not consumed. PowerUpGaming summarizes the trigger as opening a boss chest after maxing the weapon; because the charted chest rewards vary by stage and time, use the in-game chest prize label rather than assuming every boss chest can evolve a weapon.

Most listed weapons reach level 8. The chart’s exceptions include Fidelis at level 6, Uskavar the Sunderer at level 5, and the listed level requirements for Da Lucky Stikk, Tactical Rock, Codex Astartes, and Null Pendant.

Special case: Long-Fusil

PowerUpGaming lists Fusil-Cannon plus Amberbone as the Long-Fusil route. Wikily lists Long-Fusil but says it is not granted by a regular treasure-chest evolution check, and does not provide a passive or level in that row. Since the sources do not describe the same trigger, this page does not give a confirmed Long-Fusil recipe.

What remains uncertain

  • Flintlock Pistols: both tables pair it with Ardcoat at level 8, but the result name differs. The game-facing Wikily chart says Aqshian Firestakes; PowerUpGaming says Anti-Wizard Flintlock. Check the result shown in your own build before relying on the name.
  • Long-Fusil: the passive, level, and trigger remain unresolved between the published descriptions.
  • Release/build scope: Wikily labels its tables as release-version values dated November 10, 2026. Neither source identifies an exact build or discloses its data-collection method, and this project has not tested the game.

For a broad overview of run planning, see difficulty tips. For the general evolution concept, the Steam store page says weapons can be combined with power-ups and evolved; it does not publish this recipe table.

Five passives in the evolution chart

The release-version passive index lists 22 passives. These five appear in the recipes above; each is reported for both settings. Effects and rank counts below come from Wikily’s release-era passive pages; recipe pairings follow its evolution chart.

Passive Reported level 1 effect Maximum level Listed evolution use
Dice Cube Fires one more projectile 2 Boltgun, Boltstorm Pistol
Bandolier Reduces reload time by 8% 5 Frag Grenade, Brace of Pistols
Hourglass Extends attack and effect time by 10% 5 Nuln Oil
Liquid Green Stuff Increases maximum Wounds by 20% 5 Whirlwind Battery, Brazier Staff
Tape Measure Increases attack size by 10% 5 Chainsword, Grandblade

Auroch’s official game overview describes weapons, power-ups, relics, collectibles, and secrets as separate parts of the game. This article focuses on weapon evolution pairings; it is not a complete inventory or full weapon-stat catalogue.

Sources

Research references

FAQ

Is the evolution chart an official Auroch recipe list?
No. It follows a release-era community chart and a launch-week comparison source. Some names and counts differ between them, and this project has not tested the combinations in game.

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